﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PalBattleEmulator.Command
{
    public class RegularCommand : GameCommand
    {
        private object[] commandParams;

        public object[] CommandParams
        {
            get { return commandParams; }
            set { commandParams = value; }
        }

        public RegularCommand(int type)
            : base(type)
        {
            commandParams = null;
        }

        public RegularCommand(int type, object[] commandParams)
            : base(type)
        {
            this.commandParams = commandParams;
        }
    }
}
